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// This file is part of Astar.
// Copyright (C) Stake Technologies Pte.Ltd.
// SPDX-License-Identifier: GPL-3.0-or-later
// Astar is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Astar is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Astar. If not, see <http://www.gnu.org/licenses/>.
//! # Cross-chain Asset Config Pallet
//!
//! ## Overview
//!
//! This pallet provides mappings between local asset Id and remove asset location.
//! E.g. a multilocation like `{parents: 0, interior: X1::(Junction::Parachain(1000))}` could ba mapped to local asset Id `789`.
//!
//! The pallet ensures that the latest Location version is always used. Developers must ensure to properly migrate legacy versions
//! to newest when they become available.
//!
//! Additionally, it stores information whether a foreign asset is supported as a payment currency for execution on local network.
//!
//! ## Interface
//!
//! ### Dispatchable Function
//!
//! - `register_asset_location` - used to register mapping between local asset Id and remote asset location
//! - `set_asset_units_per_second` - registers asset as payment currency and sets the desired payment per second of execution time
//! - `change_existing_asset_location` - changes the remote location of an existing local asset Id
//! - `remove_payment_asset` - removes asset from the set of supported payment assets
//! - `remove_asset` - removes all information related to this asset
//!
//! User is encouraged to refer to specific function implementations for more comprehensive documentation.
//!
//! ### Other
//!
//! `AssetLocationGetter` interface for mapping asset Id to asset location and vice versa
//! - `get_xc_asset_location`
//! - `get_asset_id`
//!
//! `ExecutionPaymentRate` interface for fetching `units per second` if asset is supported payment asset
//! - `get_units_per_second`
//!
//! - `weight_to_fee` method is used to convert weight to fee based on units per second and weight.
#![cfg_attr(not(feature = "std"), no_std)]
use frame_support::pallet;
pub use pallet::*;
#[cfg(any(test, feature = "runtime-benchmarks"))]
mod benchmarking;
#[cfg(test)]
pub mod mock;
#[cfg(test)]
pub mod tests;
pub mod migrations;
pub mod weights;
pub use weights::WeightInfo;
#[pallet]
pub mod pallet {
use crate::weights::WeightInfo;
use frame_support::{
pallet_prelude::*, traits::EnsureOrigin, weights::constants::WEIGHT_REF_TIME_PER_SECOND,
};
use frame_system::pallet_prelude::*;
use parity_scale_codec::HasCompact;
use sp_std::boxed::Box;
use xcm::{v4::Location, VersionedLocation};
const STORAGE_VERSION: StorageVersion = StorageVersion::new(3);
#[pallet::pallet]
#[pallet::storage_version(STORAGE_VERSION)]
#[pallet::without_storage_info]
pub struct Pallet<T>(PhantomData<T>);
/// Defines conversion between asset Id and cross-chain asset location
pub trait XcAssetLocation<AssetId> {
/// Get asset type from assetId
fn get_xc_asset_location(asset_id: AssetId) -> Option<Location>;
/// Get local asset Id from asset location
fn get_asset_id(xc_asset_location: Location) -> Option<AssetId>;
}
/// Used to fetch `units per second` if cross-chain asset is applicable for local execution payment.
pub trait ExecutionPaymentRate {
/// returns units per second from asset type or `None` if asset type isn't a supported payment asset.
fn get_units_per_second(asset_location: Location) -> Option<u128>;
}
impl<T: Config> XcAssetLocation<T::AssetId> for Pallet<T> {
fn get_xc_asset_location(asset_id: T::AssetId) -> Option<Location> {
AssetIdToLocation::<T>::get(asset_id).and_then(|x| x.try_into().ok())
}
fn get_asset_id(asset_location: Location) -> Option<T::AssetId> {
AssetLocationToId::<T>::get(asset_location.into_versioned())
}
}
impl<T: Config> ExecutionPaymentRate for Pallet<T> {
fn get_units_per_second(asset_location: Location) -> Option<u128> {
AssetLocationUnitsPerSecond::<T>::get(asset_location.into_versioned())
}
}
impl<T: Config> Pallet<T> {
/// Convert weight to fee based on units per second and weight.
pub fn weight_to_fee(weight: Weight, units_per_second: u128) -> u128 {
units_per_second.saturating_mul(weight.ref_time() as u128)
/ (WEIGHT_REF_TIME_PER_SECOND as u128)
}
}
#[pallet::config]
pub trait Config: frame_system::Config {
type RuntimeEvent: From<Event<Self>> + IsType<<Self as frame_system::Config>::RuntimeEvent>;
/// The Asset Id. This will be used to create the asset and to associate it with
/// a AssetLocation
type AssetId: Member + Parameter + Default + Copy + HasCompact + MaxEncodedLen;
/// The required origin for managing cross-chain asset configuration
///
/// Should most likely be root.
type ManagerOrigin: EnsureOrigin<<Self as frame_system::Config>::RuntimeOrigin>;
type WeightInfo: WeightInfo;
}
#[pallet::error]
pub enum Error<T> {
/// Asset is already registered.
AssetAlreadyRegistered,
/// Asset does not exist (hasn't been registered).
AssetDoesNotExist,
/// Failed to convert to latest versioned Location
MultiLocationNotSupported,
}
#[pallet::event]
#[pallet::generate_deposit(pub(crate) fn deposit_event)]
pub enum Event<T: Config> {
/// Registed mapping between asset type and asset Id.
AssetRegistered {
asset_location: VersionedLocation,
asset_id: T::AssetId,
},
/// Changed the amount of units we are charging per execution second for an asset
UnitsPerSecondChanged {
asset_location: VersionedLocation,
units_per_second: u128,
},
/// Changed the asset type mapping for a given asset id
AssetLocationChanged {
previous_asset_location: VersionedLocation,
asset_id: T::AssetId,
new_asset_location: VersionedLocation,
},
/// Supported asset type for fee payment removed.
SupportedAssetRemoved { asset_location: VersionedLocation },
/// Removed all information related to an asset Id
AssetRemoved {
asset_location: VersionedLocation,
asset_id: T::AssetId,
},
}
/// Mapping from an asset id to asset type.
/// Can be used when receiving transaction specifying an asset directly,
/// like transferring an asset from this chain to another.
#[pallet::storage]
pub type AssetIdToLocation<T: Config> =
StorageMap<_, Twox64Concat, T::AssetId, VersionedLocation>;
/// Mapping from an asset type to an asset id.
/// Can be used when receiving a multilocation XCM message to retrieve
/// the corresponding asset in which tokens should me minted.
#[pallet::storage]
pub type AssetLocationToId<T: Config> =
StorageMap<_, Twox64Concat, VersionedLocation, T::AssetId>;
/// Stores the units per second for local execution for a AssetLocation.
/// This is used to know how to charge for XCM execution in a particular asset.
///
/// Not all asset types are supported for payment. If value exists here, it means it is supported.
#[pallet::storage]
pub type AssetLocationUnitsPerSecond<T: Config> =
StorageMap<_, Twox64Concat, VersionedLocation, u128>;
#[pallet::call]
impl<T: Config> Pallet<T> {
/// Register new asset location to asset Id mapping.
///
/// This makes the asset eligible for XCM interaction.
#[pallet::call_index(0)]
#[pallet::weight(T::WeightInfo::register_asset_location())]
pub fn register_asset_location(
origin: OriginFor<T>,
asset_location: Box<VersionedLocation>,
#[pallet::compact] asset_id: T::AssetId,
) -> DispatchResult {
T::ManagerOrigin::ensure_origin(origin)?;
// Ensure such an assetId does not exist
ensure!(
!AssetIdToLocation::<T>::contains_key(&asset_id),
Error::<T>::AssetAlreadyRegistered
);
let v4_asset_loc = Location::try_from(*asset_location)
.map_err(|_| Error::<T>::MultiLocationNotSupported)?;
let asset_location = VersionedLocation::V4(v4_asset_loc);
AssetIdToLocation::<T>::insert(&asset_id, asset_location.clone());
AssetLocationToId::<T>::insert(&asset_location, asset_id);
Self::deposit_event(Event::AssetRegistered {
asset_location,
asset_id,
});
Ok(())
}
/// Change the amount of units we are charging per execution second
/// for a given AssetLocation.
#[pallet::call_index(1)]
#[pallet::weight(T::WeightInfo::set_asset_units_per_second())]
pub fn set_asset_units_per_second(
origin: OriginFor<T>,
asset_location: Box<VersionedLocation>,
#[pallet::compact] units_per_second: u128,
) -> DispatchResult {
T::ManagerOrigin::ensure_origin(origin)?;
let v4_asset_loc = Location::try_from(*asset_location)
.map_err(|_| Error::<T>::MultiLocationNotSupported)?;
let asset_location = VersionedLocation::V4(v4_asset_loc);
ensure!(
AssetLocationToId::<T>::contains_key(&asset_location),
Error::<T>::AssetDoesNotExist
);
AssetLocationUnitsPerSecond::<T>::insert(&asset_location, units_per_second);
Self::deposit_event(Event::UnitsPerSecondChanged {
asset_location,
units_per_second,
});
Ok(())
}
/// Change the xcm type mapping for a given asset Id.
/// The new asset type will inherit old `units per second` value.
#[pallet::call_index(2)]
#[pallet::weight(T::WeightInfo::change_existing_asset_location())]
pub fn change_existing_asset_location(
origin: OriginFor<T>,
new_asset_location: Box<VersionedLocation>,
#[pallet::compact] asset_id: T::AssetId,
) -> DispatchResult {
T::ManagerOrigin::ensure_origin(origin)?;
let v4_asset_loc = Location::try_from(*new_asset_location)
.map_err(|_| Error::<T>::MultiLocationNotSupported)?;
let new_asset_location = VersionedLocation::V4(v4_asset_loc);
let previous_asset_location =
AssetIdToLocation::<T>::get(&asset_id).ok_or(Error::<T>::AssetDoesNotExist)?;
// Insert new asset type info
AssetIdToLocation::<T>::insert(&asset_id, new_asset_location.clone());
AssetLocationToId::<T>::insert(&new_asset_location, asset_id);
// Remove previous asset type info
AssetLocationToId::<T>::remove(&previous_asset_location);
// Change AssetLocationUnitsPerSecond
if let Some(units) = AssetLocationUnitsPerSecond::<T>::take(&previous_asset_location) {
AssetLocationUnitsPerSecond::<T>::insert(&new_asset_location, units);
}
Self::deposit_event(Event::AssetLocationChanged {
previous_asset_location,
asset_id,
new_asset_location,
});
Ok(())
}
/// Removes asset from the set of supported payment assets.
///
/// The asset can still be interacted with via XCM but it cannot be used to pay for execution time.
#[pallet::call_index(3)]
#[pallet::weight(T::WeightInfo::remove_payment_asset())]
pub fn remove_payment_asset(
origin: OriginFor<T>,
asset_location: Box<VersionedLocation>,
) -> DispatchResult {
T::ManagerOrigin::ensure_origin(origin)?;
let v4_asset_loc = Location::try_from(*asset_location)
.map_err(|_| Error::<T>::MultiLocationNotSupported)?;
let asset_location = VersionedLocation::V4(v4_asset_loc);
AssetLocationUnitsPerSecond::<T>::remove(&asset_location);
Self::deposit_event(Event::SupportedAssetRemoved { asset_location });
Ok(())
}
/// Removes all information related to asset, removing it from XCM support.
#[pallet::call_index(4)]
#[pallet::weight(T::WeightInfo::remove_asset())]
pub fn remove_asset(
origin: OriginFor<T>,
#[pallet::compact] asset_id: T::AssetId,
) -> DispatchResult {
T::ManagerOrigin::ensure_origin(origin)?;
let asset_location =
AssetIdToLocation::<T>::get(&asset_id).ok_or(Error::<T>::AssetDoesNotExist)?;
AssetIdToLocation::<T>::remove(&asset_id);
AssetLocationToId::<T>::remove(&asset_location);
AssetLocationUnitsPerSecond::<T>::remove(&asset_location);
Self::deposit_event(Event::AssetRemoved {
asset_id,
asset_location,
});
Ok(())
}
}
}